Analysis of the technical characteristics of the game console Nintendo Switch
The release of a new game console Nintendo Switch is not far off, and we will tell our readers all about this device as soon as it will be in our hands after March 3. In the meantime, we offer you to get acquainted with the technical specifications of the future console, collected by the scraps of information that already have at our disposal. This is made possible thanks to recent leaks in the network of official technical documents as well as photographs dismantled the console, which published the staff of one of the Chinese companies engaged in the manufacture of spare parts.
Let's start with the part of the console, which is now of concern to many potential buyers Nintendo Switch most. And no, this is not the CPU and the GPU are not, and the battery. Yes, the Nintendo openly stated that the console will run in portable mode from 3 to 6 hours, depending on the load and particularly single game. Well, our Western colleagues have already tested this claim and concluded that Nintendo does not deceive us. Prefix really worked for about 3 hours with the maximum brightness of the screen during the game in a new part of The Legend of Zelda. This is an excellent result, and the secret of success lies in the battery capacity 4310 mAh. You can see from the photos that the battery takes up almost half the space inside the housing of the flatbed consoles. Company Digital Foundry specialists in this snapshot suggested that replacing a battery in the home will be quite simple, but the actual Nintendo insists that this should be done only by qualified service staff.
As for the CPU, then the choice of Nintendo engineers this time fell on the NVIDIA solution. Nintendo Switch heart was modified (!!!) processor Tegra X1 with four cores ARM Cortex A57, made of 20-nanometer technical process and at moments of peak load consumes 16 watts. 64-bit processor is equipped with an active cooling system, two megabytes of the L2-cache and operates at a frequency of 1020 MHz. Experts point out unusual fact: despite the fact that the processor has been made on 20-nanometer process technology, its dimensions are comparable to NVIDIA the new chips, previously created on 16-nanometer technology. As the manufacturer was able to reduce the physical size of the chip - not yet entirely clear.
Graphic System, Built-in of SoC, based on the second generation Maxwell architecture and includes 256 graphics cores the CUDA. GPU is capable of operating in three modes: a frequency of 307 2 MHz, 384 MHz and 768 MHz. Maximum frequency 768 MHz is available only during the operation console in the steady state, when installed in the docking station. In portable mode, the graphics system Nintendo Switch is able to work only two low frequencies (frequency selection rests with the developer of a particular game). It turns out that in the mobile version of the game give only 720p, but when connected to the TV can display images in 1080p.
According to the documentation, which leaked earlier in the network, the CPU console can accelerate to nearly 2 GHz, and GPU - up to 1 GHz. But, most likely, the Nintendo engineers blocked the maximum frequency to prevent excessive overheating of the iron. It is important to remember that this is the first-ever hybrid console that can be both fixed and portable. In the mobile mode, it is crucial to strike a balance between power consumption and performance, and therefore had to make some compromises in terms of iron. The console is provided with a 4GB memory, which also operates in two modes. In portable mode it has at the frequency 1331 2 MHz, and in a steady - is able to accelerate to 1600 MHz (but only if required by the particular game). The capacity of the RAM is 25 6 GB / s. Memory Type LPDDR4, according to the Chinese photographer, was produced at Samsung factories. A separate video memory have no console, and GPU selects his desired amount of the total pool. The console also built 32 GB eMMC NAND-memory for storing data, about 6 GB of which occupies a proprietary operating system developed by Nintendo. The memory has a capacity of 400 Mb / s.
You can at any time extend the available memory of the console, acquiring the microSD-card volume up to 2 TB, however, to date, only 128 can be found in stores, and 256-gigabyte card (there is also a super-expensive 512-gigabyte, but I personally have not seen this yet), so that the Nintendo, apparently made a "knight's move" with the future. In general, given the fact that the modern game, "weigh" very well, buying an extra memory card - is the primary task for any Nintendo Switch console owner.
Built-in screen with IPS-matrix size 6, 2 inches has a resolution of 1280 x 720 pixels and the sensor layer with the same resolution. Unlike game controller Wii U screen, now we are not dealing with a resistive and a capacitive sensor that supports up to ten simultaneous keystrokes. On the same screen TV console is able to display images in a resolution of 1080 with a frequency of 60 frames per second. The console also gives 24-bit 7.1 sound and is equipped with two built-in speakers.
from Digital Foundry Experts agree that in front of us is the most powerful handheld game console to date. It been respected balance, allowing virtually painless and instantly switch from a fixed mode in the mobile mode, so the user can continue to play your favorite hits whenever and wherever they want. It remains to wait for the official release, Nintendo Switch, which will take place on 3 March, and ensure in all of this from personal experience. Stay with us and we will tell you everything in detail.